A 2D Horde Sidescroller where the goal is to kill as many people before the player dies. The prince has been assassinated and comes back as a vengeful skeleton forced to walk the earth until his anger, and insufferable sense of humor are quelled ... and maybe then some. Below is our evolution video from milestones 1 though 6.
Animation integration: When the objects were 3D I needed to blend the animations smoothly while working with two animators (one for 3D and one for 2D). Then working with one when we batched rendered the animations into 2D (like the original Donkey Kong Country).
Polish: Mostly in the frame rate side so that it runs at a smoother rate.